Training

That trickery of engaging the audience while they are actually learning something. It’s trickery we tell you!

  1. January 17 2012

    More than Games Part 2: Takeaways from Unite11

    By Seth Cameron Short
    Related Solutions: Consumer, Ethnographic Animation, Events, High-tech, Manufacturing, Training
    Related Skill Sets: 3D, CAD Conversion, Interactive

    (This article is a continuation from More than Games Part 1.) This year I had the pleasure of attending Unite11, a conference for developers on the Unity3D platform. Here are some more non-game uses for Unity that I found really interesting. Interactive Training Another burgeoning field for interactive 3D applications is training. This is more than just pictures, animation and quizzes. Using a 3D interactive engine opens up training skills that, in the past, would have required a real-world training environment and instructors. In our age of limited educational resources, along with more…

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  2. November 30 2011

    More than Games: Takeaways from Unite11 (Part 1)

    By Seth Cameron Short
    Related Solutions: Consumer, Events, High-tech, Training
    Related Skill Sets: 3D, Interactive

    (This is a multi-part series. Check out part 2 here.) This year I had the pleasure of attending Unite11, a conference for developers on the Unity3D platform. Unity’s a flexible, powerful, and multi-platform 3D interactive development package. It’s primary use is in making 3D games, but its toolset is flexible enough to make it useful in a number of other areas. This conference was a place for people to show off their Unity tools, games and interactive software, with a number of seminars on techniques and showcases of interesting ways people…

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  3. September 20 2011

    Looking forward to Unite11

    By Seth Cameron Short
    Related Solutions: Consumer, Events, Training
    Related Skill Sets: 3D, Interactive

    If you’ve been following our journal posts here lately, you’re probably aware that we at ADi are really excited about the potential of interactive 3D development. The most common use of 3D interactivity is with games, but we can see that there’s potential for lots more: storytelling, training, explaining, or even just letting someone have fun while they browse a catalog. Right now, our tool of choice for interactive 3D development is Unity (unity3d.com). It’s got the power of a full-featured cutting-edge game engine, combined with ease of programming and…

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  4. September 14 2011

    Some Co-creation examples and idea starters

    By Nancy Hoffman
    Related Solutions: Consumer, High-tech, Manufacturing, Training

    Companies large and small are embracing co-creation. Here are some examples that I think demonstrate some best practices and a few tips to keep from doing it wrong. Kimberly-Clark brand Huggies was doing some market research about their main consumers, Moms, and discovered that while many Moms are small business owners, they get a very tiny share of venture capital dollars. They started a program called MomInspired to help Moms turn their business ideas into reality. Moms can apply for a grant to help get the business going, and also get…

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  5. August 3 2011

    Math, Numbers, and What I’m Reading this Summer

    By Kate Ertmann
    Related Solutions: High-tech, Training

    I love math.  I love numbers.  Those that know me in the real world know that I have a math tattoo – if that doesnt say that I love and appreciate math in my everyday life, I dont know what does. Math and numbers bring peace to me.   I do all the bookkeeping for ADi.  I’ve been mocked by my peers (all in good fun, I’m sure) that I should hire a bookkeeper, that I dont have to do that.  But I look forward to it every week — my…

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