Manufacturing / page 2 of 4

Wouldn’t it be great to see how all the gears and the whatchamacallits inside that product actually work? We can make that magic happen.

  1. September 22 2011

    Technology and Artistry Mashup for Planar and ADi

    By Nancy Hoffman
    Related Solutions: Consumer, High-tech, Manufacturing
    Related Skill Sets: 2D, 3D

    Planar, maker of many kinds of cool display technologies, approached ADi with a unique proposition. Conceive and design an animation for a video display. The display is pretty much one of a kind – ten feet tall, made of 4 display panels with almost no bezel. They are mounted on a tree-like frame that sprouts up out of a base that cleverly disguises the media player and inner workings of the “Art Wall”. We are going to follow the progress of this project and show you step by step how it comes…

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  2. September 14 2011

    Some Co-creation examples and idea starters

    By Nancy Hoffman
    Related Solutions: Consumer, High-tech, Manufacturing, Training

    Companies large and small are embracing co-creation. Here are some examples that I think demonstrate some best practices and a few tips to keep from doing it wrong. Kimberly-Clark brand Huggies was doing some market research about their main consumers, Moms, and discovered that while many Moms are small business owners, they get a very tiny share of venture capital dollars. They started a program called MomInspired to help Moms turn their business ideas into reality. Moms can apply for a grant to help get the business going, and also get…

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  3. July 29 2011

    We are all Makers

    By Nancy Hoffman
    Related Solutions: Consumer, High-tech, Manufacturing, Training

    The section of the PDMA Conference on Co-creation about the Maker Movement was pretty inspiring. I work with folks who I consider makers: they make ideas, characters, models, virtual prototypes, interactive experiences. In many cases they are also makers outside of work making their own art, food, music and crafts. But today, we can all be makers. Or at least help makers by influencing what they make. The guys who spoke at the conference are all makers, and enabling other makers. They included Chris Anderson, editor in chief of Wired…

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  4. July 18 2011

    Creating Really Big Things – or how I stopped worrying and learned to love co-creation.

    By Nancy Hoffman
    Related Solutions: Consumer, Events, High-tech, Manufacturing, Training
    Related Skill Sets: 2D, 3D, Interactive

    David Ritter from Innocentive had some great ideas to share at the PDMA CoCreation conference. Here is a quick recap of the points he was making in relation to creating really big things: Many companies are demanding “breakthroughs” not incremental improvements or changes at a much faster pace. People are being measured on their ability to create “Breakthroughs”. So where do innovative breakthroughs come from? They come from people. And people need certain things to be successful. First, they need a company culture that makes room for innovation. You can have the…

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  5. July 11 2011

    Cocreating Value – do it or your customers will with someone else

    By Nancy Hoffman
    Related Solutions: Consumer, Events, High-tech, Manufacturing, Training
    Related Skill Sets: Interactive

    From Wikipedia “Co-creation is a form of market or business strategy that emphasizes the generation and ongoing realization of mutual firm-customer value. It views markets as forums for firms and active customers to share, combine and renew each other’s resources and capabilities to create value through new forms of interaction, service and learning mechanisms. It differs from the traditional active firm – passive consumer market construct of the past. Co-created value arises in the form of personalized, unique experiences for the customer (value-in-use) and ongoing revenue, learning and enhanced market performance…

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