3D
Until we can make you something in 4D, three dimensions is going to be the best we can do. Which just happens to be at the core of our skills.
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February 3 2012
The Quirky Mind
Quirky is a crowd-source invention company, whose process utilizes the web. People can submit an idea for $10.00 and pitch it, giving the problem and solution, in their mind, and the community votes on it and adds their comments. This is something I have been wanting for years, not being able to shell out the funds for a patent lawyer and the research. Despite Google’s push to put patent search online (currently in beta), it’s still a tough and expensive task for the individual to get an invention…
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January 17 2012
More than Games Part 2: Takeaways from Unite11
(This article is a continuation from More than Games Part 1.) This year I had the pleasure of attending Unite11, a conference for developers on the Unity3D platform. Here are some more non-game uses for Unity that I found really interesting. Interactive Training Another burgeoning field for interactive 3D applications is training. This is more than just pictures, animation and quizzes. Using a 3D interactive engine opens up training skills that, in the past, would have required a real-world training environment and instructors. In our age of limited educational resources, along with more…
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January 15 2012
Taking Ethnographic Animation on the Road
I’ve been yapping about Ethnographic Animation for the past year or so, mostly to local and regional audiences, as well as a really fun presentation at PDMA’s PIM last October in Phoenix, and I’m about to get on the road again for two more upcoming conferences that I believe will give back as much knowledge to me as I am gonna put out there. First up, next week, I head to Phoenix on the 15th and will do a short workshop on EA at The Creative Leadership Academy. “The Creative Leadership…
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December 12 2011
Dimensional Art
There has been a lot of hype around the film Hugo due to its use of 3D. As a movie fanatic, and VFX artist with 3D film experience, I knew I had to see it. I have to say, it was the best 3D film I have ever seen. No contest. Avatar has nothing on it, as do none of the 3D films I have worked on. Scorcese, one of the master directors of our time, did what many have stated and argued for a long time: 3D can…
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November 30 2011
More than Games: Takeaways from Unite11 (Part 1)
(This is a multi-part series. Check out part 2 here.) This year I had the pleasure of attending Unite11, a conference for developers on the Unity3D platform. Unity’s a flexible, powerful, and multi-platform 3D interactive development package. It’s primary use is in making 3D games, but its toolset is flexible enough to make it useful in a number of other areas. This conference was a place for people to show off their Unity tools, games and interactive software, with a number of seminars on techniques and showcases of interesting ways people…
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